Cyrano VTOL complete.

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Cyrano VTOL complete.

Postby Smoking_Mirror » Sat Jul 12, 2008 11:46 pm

No new mechs to post here yet, but I am working on some vehicles.

The first of which is the Cyrano

It's a star league craft equipped with the beagle active probe. However TRO 3050 (Upgrade) notes that it was also in the succession era by all houses in a downgraded form.

Image

Here are the files;

Cyrano Heavy Scout Copter
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Postby Smoking_Mirror » Sat Jul 12, 2008 11:57 pm

Derk,
I'm making some Fighter jets for for the animation I'm working on. They're not Aerospace fighters, but are a generic set of models used by all houses and are limited to in-atmosphere flight.

They're from TRO 3039.

The question is, can you use them in BTS?

The movement vectors of a plane are very different to a Helicopter or a mech equipped with jump jets. They need to be able to move up and down simply by altering the angle of flight. They have to be able to fly upside down or vertically.

So when I've made the models can you use them as vehicles, or do you just want them as terrain models (to stick on a airstrip for example as part of an objective)?
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Postby adamsderk » Sun Jul 13, 2008 1:22 am

Smoking_Mirror,

Oh yea I can use them. Part of my plans is to have all of the aerospace in the game too, from jumpship to ground. So I'm collecting anything from it that I can. I would need it split into the aerotech parts though.

Thanks.
Image
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